By William McAllister,S. Jane Fritz
ISBN-10: 1683920376
ISBN-13: 9781683920373
FEATURES
•Uses an objects-early method of studying Java
•Follows the 2013 ACM/IEEE computing device technological know-how curriculum guidance and AP Programming direction guidelines
•Integrates video game purposes as a vital pedagogical software to enhance pupil engagement, studying results, and retention
•Includes a better half disc with initiatives created with the preferred Java improvement Environments; additionally features a set of executable pupil video games, resource code, and figures (files on hand for obtain with Amazon order quantity via writing to info@merclearning.com)
•Uses operating courses to demonstrate recommendations below discussion
•Complete instructor’s source package deal on hand upon adoption
BRIEF desk OF CONTENTS
1. advent 2. Variables, enter / Output and Calculations three. tools, sessions, and items: a primary glance
4. Boolean Expressions, Making judgements, and Disk enter and Output five. Repeating Statements: Loops 6. Arrays
7. tools, sessions, and gadgets: A re-assessment eight. Inheritance nine. Recursion 10. The API Collections Framework
Appendices: A. Description of the sport surroundings B. fitting the sport atmosphere package deal C. ASCII desk
D. Java keyword phrases E. Java Operators F. word list of Programming phrases G. utilizing the online API Documentation
H. university Board AP machine technology subject Correlation I. ACM/IEEE themes and minimum guide Time instructions
J. ideas to chose Odd-Numbered wisdom routines. Index.
ON THE DISC!
The significant other disc at the back of the e-book includes the subsequent fabrics (also to be had for downloading from the writer via writing to info@merclearning.com):
•Samples of student-created video games in an executable layout with directions
•The online game setting with Eclipse, NetBeans, and JCreator template tasks
•Source records for all the functions provided within the text
•All of the pictures and figures from the text
•All of the appendices from the text
ABOUT THE AUTHORS
William McAllister (St. Joseph’s university, manhattan) has taught quite a lot of desktop technological know-how classes that come with programming, special effects, and knowledge buildings and he has additionally authored an information buildings textbook. S. Jane Fritz (St. Joseph’s university, long island) has taught programming classes in easy, visible uncomplicated, Pascal, C, C++, and Java. She has additionally co-authored a number of papers and has given a couple of shows at SIGCSE Conferences.
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Programming Essentials Using Java: A Game Application Approach by William McAllister,S. Jane Fritz
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